At level 16 she gains 100 attack range(625), and is permanently fully stacked. At 11, while at max stacks she now fires waves with her auto attacks that deal magic damage, and her E now explodes and damages surrounding enemies. At level 1, she gains up to 5 stacks whenever she auto attacks, granting her bonus attack speed, and movement speed at max stacks. P - Divine Ascent - This is what makes Kayle tick, and what gives her the insane power spikes at different levels. If you want a more in depth guide I recommend this video for beginners. The most simple way of doing so is not attack minions unless you are csing them. Freezing lane is basically denying the enemy cs by keeping their minion wave closer to your tower. Knowing your turret cs timings and being able to play safe and freeze lane are all necessary for her to succeed. Kayle is very dependent on csing well, and hitting her lvl 11 and 16 power spikes as fast as possible, so splitting or just picking up as much cs and xp as possible is very important. Kayle is a really good character to pick up if you want to learn wave manipulation and abuse because you are so dependent on it. AD Kayle helps her scale much earlier without much dependence on the rest of your team.ĩ0% of Kayle's gameplay mechanics will boil down to keeping your passive up and fighting only in your minion wave early game, while focusing on cs the whole time. Early game however, she is pretty weak, and most of the time needs to hit around 2-3 items before she spikes. To players that have never touched Kayle before, she is an absolute powerhouse late game that gets passive buffs when she hits levels 6, 11, and 16. After 6, if you haven't already lost too much health to pokes, then feel free to poke him a bit if he tries to Q you, but still try to dodge the comet, as he can all in you pretty easily if you fall to half. Additionally, as his Q hits you, try to move towards him for a split second to control the arcane comet, and then W and run away, so you don't run into him while dodging it. Arcane comet somewhat predicts movement, so you have to change direction after it is declared to dodge it. Tip to dodge arcane comet: His Q will slow you, so you have to use W to escape the arcane comet that follows. You need to buy magic resist early on, as with the new nerf, his poke is going to hit ever harder. Once you hit 6, you can win pokes if you hit your q. Might want to run corrupting pots for the better lane sustain and mana to use your W's. Probably going to have to give up a lot of cs early game to avoid pokes.
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